Disciples is a space opera, interactive visual novel, choose-your-own-adventure ... adventure! about the life and times of Ashki Valis. Every choice you make has the potential to branch off into dozens of directions; every species and class offers a profoundly different tale.

The dialogue choices lead to legitimate impact on your journey. There are consequences for many decisions made that cannot be undone. This game also features skills, classes, dice rolling, a very bare-bones "level-progression" oriented feel - your character automatically will accumulate levels according to the panels you discover.

This game is set 10,000 years into our Earth's future, in a distant star system. You are Ashki Valis - as one of 5 starting classes and species - and you have been abducted by the IMV Vayei, an Interceptor-class frigate tasked with obtaining, training, and deploying slaves into the Iro Provisional Militia.

The IPM is the horrifying armada of the Iro Corporate Congress, headquartered on Aven Station in the Satiz-Irath sector of the Milky Way. The CACSI protocols (the Cessation of Armed Conflict in Satiz-Irath) have rendered the IPM illegal occupiers, but Iro's official leadership is simply in no state to govern a dying world. 

The IPM is notorious for using an EMOTIONAL CALIBRATION CHIP to remove a person's free will. Ashki may end up chipped, which will put you at the mercy of your captors with no capacity to stop it.

Or, you can try to escape. You can try to reason. You can escape and discover a completely unique outcome. Explore a deep-seeded world with original lore and new alien cultures, recruit party members, form bonds and relationships with others (including romance and combat) and delve into each panel with point-and-click aspects. 

And for my fellow linguistics nerds, sink your teeth into 2 fully-fledged constructed languages and many bare-bones references to several more. Includes a codex with profiles, alien species, planets, classification systems, and more. 

There's no sugar-coating it: this game is heavy. It deals with very mature subject matter that may be triggering to those who struggle with these concepts. For me, the struggle resulted in Disciples. It's not a fantastic game, it's not even a very game-y game, but I have put a ton of heart into it and I really hope as the product matures and comes to fruition that others can enjoy the world I've built.